qxLib
include
qx
render
draw_mode.h
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/**
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@file draw_mode.h
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@author Khrapov
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@date 9.04.2021
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@copyright © Nick Khrapov, 2021. All right reserved.
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**/
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#pragma once
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namespace
qx
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{
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enum class
draw_mode
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{
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/*
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Separate points.
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{ 0 }, { 1 }, { 2 }, { 3 }
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*/
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points,
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/*
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Vertices 0 and 1 are considered a line.
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Vertices 2 and 3 are considered a line.
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And so on.
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{ 0, 1 },
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{ 2, 3 },
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*/
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lines_list,
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/*
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The adjacent vertices are considered lines.
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{ 0, 1 },
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{ 1, 2 },
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{ 2, 3 }
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*/
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lines_strip,
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/*
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Vertices 0, 1, and 2 form a triangle.
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Vertices 3, 4, and 5 form a triangle.
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And so on.
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{ 0, 1, 2 },
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{ 3, 4, 5 },
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{ 6, 7, 8 }
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*/
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triangles_list,
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/*
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Every group of 3 adjacent vertices forms a triangle.
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{ 0, 1, 3 },
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{ 1, 2, 4 },
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{ 2, 3, 5 }
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*/
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triangles_strip,
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/*
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The first vertex is always held fixed.
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From there on, every group of 2 adjacent vertices
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form a triangle with the first.
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{ 0, 1, 2 }
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{ 0, 2, 3 }
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{ 0, 3, 4 }
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{ 0, 4, 5}
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*/
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triangles_fan,
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};
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}
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